{
 "url": "https://11d.im/liens/2026/20260313150659/",
 "published": "Fri Mar 13 2026 15:26:25 GMT+0100 (Central European Standard Time)",
 "updated": "Thu Sep 03 2026 15:18:46 GMT+0200 (Central European Summer Time)",
 "author": {
  "name": "tk",
  "url": "https://11d.im"
 },
 "content": "<section>\n<p>Chris MacDowall \u00e0 propos de son prochain jeu dans l'espace :</p>\n<blockquote>\n<p>A good chunk of Intergalactic Bastionland's current iteration focuses on the element of living and working on a starship, managing relationships, negotiating the hierarchy, and trying to keep your job or maybe even get ahead.</p>\n<p><mark>There's a lot of fun in that, but that could just as easily take place in Electric Bastionland, in some vast factory, office block, or prison.</mark></p>\n</blockquote>\n<blockquote>\n<p>Something is lost when space games land the ship for you (No Man's Sky at launch) limit themselves to orbital bases (Elite Dangerous), or lack any real mundane spaceflight altogether (Starfield).</p>\n<footer><a href=\"https://11d.im/liens/2026/20260313150659/\">Why Space?</a>, Chris MacDowall</footer>\n</blockquote>\n<p>Il y a un texte que je n'arrive pas \u00e9crire sur la th\u00e9matisation des vaisseaux spatiaux comme des foyers hypermobiles. Dans la m\u00eame lign\u00e9e que le texte cit\u00e9, c'est quoi la diff\u00e9rence entre l'histoire que racontent les vaisseaux et celles des roulottes de voyageurs, de nomades, et de r\u00e9fugi\u00e9s ?</p>\n</section>",
 "content-plain": "Chris MacDowall \u00e0 propos de son prochain jeu dans l'espace :\n\nA good chunk of Intergalactic Bastionland's current iteration focuses on the element of living and working on a starship, managing relationships, negotiating the hierarchy, and trying to keep your job or maybe even get ahead.\n\nThere's a lot of fun in that, but that could just as easily take place in Electric Bastionland, in some vast factory, office block, or prison.\n\nSomething is lost when space games land the ship for you (No Man's Sky at launch) limit themselves to orbital bases (Elite Dangerous), or lack any real mundane spaceflight altogether (Starfield).\nWhy Space?, Chris MacDowall\nIl y a un texte que je n'arrive pas \u00e9crire sur la th\u00e9matisation des vaisseaux spatiaux comme des foyers hypermobiles. Dans la m\u00eame lign\u00e9e que le texte cit\u00e9, c'est quoi la diff\u00e9rence entre l'histoire que racontent les vaisseaux et celles des roulottes de voyageurs, de nomades, et de r\u00e9fugi\u00e9s ?",
 "summary": "signet : Why Space? \u00b7 bastionland.com",
 "syndication": [],
 "type": "entry",
 "bookmark-of": [
  {
   "url": "https://www.bastionland.com/2026/03/why-space.html",
   "syndication": [],
   "type": "cite",
   "name": "Why Space?"
  }
 ]
}